Lords of Uncreation: An epic space adventure from a master storyteller (The Final Architecture Book 3)
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The Final Architecture series is a classic space opera with ridiculously fast space travel, all sorts of aliens, spaceships, space arcs and space colonies, and - of course - a ragtag crew of misfits. The third installment really rounds out the story and fleshes out the characters in ways I didn't expect. Idris can be one obsessive SOB however, and at the conclusion of the last volume, this became evident with the 'builders' artifact he 'found' that lets one (if you are an Int), see into unspace; something like a telescope.
The series focuses on a group of humans fighting against the mysterious Architects, who destroy inhabited planets. Idris manages to contact the Architect and learns that some unknown force is directing them to destroy inhabited planets. This picks up just where the prior installment left off and utilized the same main characters as previously, oscillating among them as the narrative unfolds. All things considered, even though it lacks the sheer sense of wonder of some of his other works, Lords of Uncreation is a fitting capstone to the trilogy. Decades later, conflict arises between the Parthenon (an all-female group of clones) and the Council of Human Interests, or Hugh.Tell the Resplendent it is fucking on, she said to Sathiel, and by extension everyone else in system. The scenes in the "unspace" are too metaphysical to be interesting, and I think the attempted descriptions of the action in this place where things "are" but not really, are difficult to follow. The implacable, unknowable, hostile aliens from another dimension aren’t a disappointing damp squib (hello, The Expanse!
And even if my expectations were for it to be something more surprising and exciting, it did provide a satisfying ending to the central mystery of the series (the nature of unspace and the mysterious masters of the architects). Adrian Tchaikovsky was born in Woodhall Spa, Lincolnshire before heading off to Reading to study psychology and zoology. It's a really fun sci-fi action with great space/unspace battles, mad scientists and some ideas that I really enjoyed. Suite directe de Eyes of the Void, je ne parlerai pas plus du scénario pour ne pas spoiler, comme j’ai un souvenir assez nébuleux du deuxième mais juste … Wow. I have more complaints, about how long and almost meta-purposefully everyone ignores Idris so that there can be more action scenes, how characters aren't mourned for for more than a second, but.You feel part of the ragtag crew of the Vulture God, you respect the Partheni for their strength, and empathise with the Ints for their troubles. Ollie on the run over and over from the architects, Havaer having repetitive frustrating interactions with bureaucracy, Kris and Solace spinning their wheels getting nowhere.