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Joué Play | 4-in-1 Portable Digital Instrument, with Powerful and Easy-to-use Musical App Included - Plug & Play Music

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In both projects, each instrument track is set up to host multiple instruments allowing selection by MIDI controller (using Chain Select in Live, or the X/Y instrument mixing container in Bitwig): you could create a controller mapping for this selection according to taste. The app allows you to add multiple parts of different bar lengths and quantise or delete the recordings, though not edit in any greater depth than that. Even in relative mode, a tap in a fader's endpoint area transmits a controller value of 0 or 127, as a convenient reset. Developed by Arnaud Rousset and Pascal Jouguet (co-creator of the JazzMutant Lemur multitouch controller, best known for use by Björk), this is a modular system with a wooden baseboard, and up to four different control layouts, connecting to macOS, Windows, or iOS.

There's no obvious physical orientation to the pad, but it can be placed any way round on the Joué and still work. Usefully, the actions you perform on the effects are recorded as part of the clips in the Joué app as automation, which makes it easy to spice up your loops and make them more intriguing. We've had boutique controllers since at least the first Monome (Sound On Sound September 2008), and the Joué is in similar tradition, coming from a small French company led by the creator of the original Lemur controller. The Joué Play was imagined and designed to give access to musical practice with simplicity and immediate fun, whatever your age, background or musical level. The pads use RFID to communicate with the board, and the available layouts are: piano (25-key piano), drum pad (16 drum pads with x-y area), keys (17-key alternative style keyboard with expression strip), and guitar (representing the first seven frets on a guitar neck).It works fairly well once you add the inventor’s overlay, and better still with a white sheet of paper.

This does need a bit of setting up: after some experimentation I discovered that setting a glissando value of 48 semitones in the Joué editor resulted in the correct pitch generation while gliding between keys — at least, that certainly seemed to be the case with Equator and Cypher2. The Joué is a slim block measuring some 36cm wide and 14cm deep, and appears to be milled out of a solid block of wood, though in fact a cursory glance at the underside reveals that it's constructed from panels glued together with almost hermetic precision. The effect zones on each of the Play Pads allow you to modify the sound to add the little touch that will make the difference in your creation.For example, the piano doesnt detect the upper B key correctly and, when pressed, It makes It sound one semitone lower. If I remember correctly, it’s just “which overlay, what serial number, and which sensor was it detected on”. I hoped it was just a firmware issue but when I asked on the official forum that they used to run years ago, they said it was a sensor limitation. I have two versions, one which takes MPE mode data from Joue and keeps it as MPE, just converting CC74 into the appropriate midi channels channel aftertouch.

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